[REL] MySQL Plugin (R7 released)

Za sve one koji pokrecu mod sa MySQL bazom ovo je najnoviji plugin

Citat
MySQL Plugin by BlueG


Kod: [Odaberi]
02/03/2012:
- R7 has been completely released (there will be more documentation on the wiki soon)

25/02/2012:
- fixed a bug which has been reported by Deagle[WS]
- added a sample script and a windows dll

06/02/2012:
Due to the fact that I don't have much time at the moment, I've decided to release just the source
code for now. It's basically for users who want to improve their scripts. I will add more
information (such as plugins, documentation, sample scripts) at a later date.
Please note; R7 works only for [B][U]threaded[/U][/B] scripts!

17/07/2011:
- mysql_format() function has been added (see below for usage/syntax)
09/07/2011: (important to people who thread queries)
- added mutexes to provide thread safety (this should avoid random crashes)
- some code improvements & bug fixes

How to install:


Move mysql.dll (windows) or mysql.so (linux) to your 'plugins/' directory. On windows you'll have to download the mysql library (libmysql.dll, see downloads) and move it to your main server directory. The server configuration (server.cfg) has to be edited aswell.
  • Windows
Kod: [Odaberi]
plugins mysql
  • Linux
    Kod: [Odaberi]
    plugins mysql.so

      PAWN Scripting: (a_mysql.inc)

      • Native functions: (All parameters in squared brackets are optional)
      • * = R5, R6 (supports threaded and non-threaded scripts)
      • * = R7 (supports only threaded scripts)
      • Caching guide - Click!


        • mysql_affected_rows( [connectionHandle = 1] ) **
        • mysql_close( [connectionHandle = 1] ) **
          • Make sure you call this on OnGameModeExit()/OnFilterscriptExit()
        • mysql_connect( const host[], const user[], const database[], const password[] ) *
        • mysql_connect( const host[], const user[], const database[], const password[] [, port = 3306] ) *
          • Returns a connection handle you can use for multiple connections
        • mysql_debug( enable = 1 ) **
          • Enables the debug modus and creates a log file named mysql.log
        • mysql_errno( [connectionHandle = 1] ) **
        • mysql_fetch_int( [connectionHandle = 1] ) *
        • mysql_fetch_field_row( string[], const fieldname[] [,connectionHandle = 1] ) **
        • mysql_fetch_float( &Float:result [,connectionHandle = 1] ) *
        • mysql_fetch_row_format( string[], const delimiter[] = "|" [,connectionHandle = 1] ) **
        • mysql_field_count( [connectionHandle = 1] ) **
        • mysql_format( connectionHandle, output[], format[], {Float,_}:... ) *  (works on R6-2 aswell)
          Pawn: [Odaberi]
          Supported formats: (including precisions)
          - %e (escapes a string at once, no mysql_real_escape_string() needed)
          - %s (string)
          - %d / %i (integer)
          - %f (float)
          - %x (hex)
          - %b (binary)

          new szDestination[100];
          mysql_format(connectionHandle, szDestination, "SELECT * FROM `%s` WHERE `bar` = '%e' AND `foobar` = '%.2f' LIMIT %d", "foobar", "escape'me\"please", 1.2345, 1337);// the variable 'szDestination' contains now the formatted query (including the escaped string)mysql_query(szDestination);
        • mysql_free_result( [connectionHandle = 1] ) **
        • mysql_get_charset( destination[] [,connectionHandle = 1] ) **
        • mysql_insert_id( [connectionHandle = 1] ) **
        • mysql_num_rows( [connectionHandle = 1] ) **
        • mysql_num_fields( [connectionHandle = 1] ) **
        • mysql_ping( [connectionHandle = 1] ) **
          • Returns true (1) if the connection is alive, else (-1)
        • mysql_query( query[] [,resultid = (-1), extraid = (-1), connectionHandle = 1] ) *
          • Setting result id to something else than (-1), triggers the OnQueryFinish callback
        • mysql_query_callback( index, query[], callback[] [, extraid = (-1), connectionHandle = 1] ) **
          • Allows you to create custom callbacks for better structured coding (See sample_script.pwn below)
        • mysql_real_escape_string( const source[], destination[] [,connectionHandle = 1] ) **
        • mysql_reconnect( [connectionHandle = 1] ) **
        • mysql_reload( [connectionHandle = 1] ) **
        • mysql_retrieve_row( [connectionHandle = 1] ) **
          • Returns true (1) incase there are still rows to retrieve, else false (0)
        • mysql_set_charset( charset[] [,connectionHandle = 1] ) **
        • mysql_stat( const destination[] [,connectionHandle = 1] ) **
        • mysql_store_result( [connectionHandle = 1] ) **
        • mysql_warning_count( [connectionHandle = 1] ) **
        • cache_get_row( row, idx, dest[] [, connectionHandle = 1] ) *
        • cache_get_field( field_index, dest[] [, connectionHandle = 1] ) *
        • cache_get_data( &num_rows, &num_fields [, connectionHandle = 1] ) *
        • cache_get_field_content( row, const field_name[], dest[] [, connectionHandle = 1] ) *
        • enable_mutex( bool:enable ) *
          • Disable mutexes incase you experience random crashes. (seems to happen on some linux distros only)
        • mysql_function_query( connectionHandle, query[], bool:cache, callback[], format[], {Float,_}:... ) *
          Pawn: [Odaberi]
          mysql_function_query(connectionHandle, "UPDATE `foo` SET `bar` = 1", false, "CustomResponse", "dsf", 1337, "string", 1.5634);

          public CustomResponse(integer, string[], Float:float)
          {
          printf("Query successful executed. Data: %d | %s | %f", integer, string, float);
          return 1;
          }
      • Pawn Callback:
        • OnQueryFinish( query[], resultid, extraid, connectionHandle ) * - Sample usage (updated)
          • This is just called if you used the 'resultid' parameter in the query function
        • OnQueryError( errorid, error[], resultid, extraid, callback[], query[], connectionHandle ) *
        • OnQueryError( errorid, error[], callback[], query[], connectionHandle ) *


      Compiling Notes:

      • Windows: Open the project file with Microsoft Visual C++ and click the build button. (MySQL Visual Studio/C++ is required of course) 
      • Linux: Install gcc, gpp & mysql-client and type "make" in the source files folder.
      Downloads:

      Thanks to:

      • Chaprnks, Gehaktbal, JaTochNietDan, LS:RP Tester team, Webflori (Testing)
      • AndreT (Testing/Cache Tutorial)
      • JernejL (Testing/Suggestions)
      • krisk (Testing/Suggestions)
      • Kye (Coding support)
      • Mow (Compiling/Testing/Hosting)
      • nemesis (Testing)
      • Sergei (Testing/Suggestions/Wiki documentation)
      • xxmitsu (Testing/Compiling)

      If you have any questions, post them here!

    Primjedbe